Introduction to Audio for VR
The way we consume media is rapidly changing. So are the technologies used to create them.
On a VR production, the sound team is tasked with more responsibility and gear than a traditional shoot. But you also become more than a recordist or mixer, you become the location sound designer!
There are many new workflows and unique practices in immersive media that can’t be learned by reading a manual. With this workshop you will be adding more tools to your work belt and staying ready, so when that big call comes in, you will be able to say, “YES!”
Welcome Ben Adams, our newest mentor at VideoMantis.com, as he presents Introduction to Audio for VR: A Study on the Techniques Used to Create Spatial Audio for Virtual Reality Productions.
Learn all about Binaural and Ambisonic Microphones, participate in hands on spatial sound demos, and learn from a load of special guest speakers.
- Skill levelAll levels
Ben Adams gets everyone up to date with the basics of audio for VR
Audio for VR Demo (Hands On)
We believe in having fun at our workshops...maybe a little too much fun...
Spatial Audio for Concert Emmersion
Julian Aichholz talks Concert Audio and how VR can immerse your listener more than ever before
Spacewalk Sound - Studio A Demonstration
Ryan Gottshall demos a project that had a very unique set of sound requirements
Hacking Spatial Audio
Helena McGill from Noctvrnal discusses Spatial Audio techniques for all.
Hear 360 Demonstrations
Matt Marrin and Greg Morgenstein discuss their company and plethora of production microphones and post production software
Ping Pong Post Production Demonstration
Ben and Julian take us through the basics of mixing the audio for our Ping Pong Demonstration